On this tutorial I will present you a whole information about the best way to construct a VIPER primarily based iOS software, written totally in Swift.
VIPER
This submit is somewhat bit outdated, please anticipate a brand new model coming quickly…
Getting began with VIPER
To start with, it’s best to learn my earlier (extra theoretical) article about the VIPER architecture itself. It is a fairly respectable writing explaining all of the VIPER elements and reminiscence administration. I’ve additionally polished it somewhat bit, final week. ⭐️
The issue with that article nonetheless was that I have never present you the true deal, aka. the Swift code for implementing VIPER. Now after a full 12 months of tasks utilizing this structure I can lastly share all my greatest practices with you.
So, let’s begin by making a model new Xcode venture, use the one view app template, title the venture (VIPER greatest practices), use Swift and now you are able to take the subsequent step of constructing an superior “enterprise grade” iOS app.
Producing VIPER modules
Lesson 1: by no means create a module by hand, all the time use a code generator, as a result of it is a repetative activity, it is fuckin’ boring plus it’s best to concentrate on extra essential issues than making boilerplate code. You need to use my light-weight module generator known as:
VIPERA
Simply obtain or clone the repository from github. You may set up the binary software by working swift run set up --with-templates
. This can set up the vipera
app below /usr/native/bin/
and the fundamental templates below the ~/.vipera
listing. You need to use your individual templates too, however for now I am going to work with the default one. 🔨
I often begin with a module known as Principal
that is the foundation view of the applying. You may generate it by calling vipera Principal
within the venture listing, so the generator can use the correct venture title for the header feedback contained in the template recordsdata.
Clear up the venture construction somewhat bit, by making use of my conventions for Xcode, which means assets goes to an Property
folder, and all of the Swift recordsdata into the Sources
listing. These days I additionally change the AppDelegate.swift
file, and I make a separate extension for the UIApplicationDelegate
protocol.
Create a Modules
group (with a bodily folder too) below the Sources
listing and transfer the newly generated Principal
module below that group. Now repair the venture points, by deciding on the Data.plist
file from the Property
folder for the present goal. Additionally do take away the Principal Interface, and after that you could safely delete the Principal.storyboard
and the ViewController.swift
recordsdata, as a result of we’re not going to wish them in any respect.
Contained in the AppDelegate.swift file, it’s important to set the Principal module’s view controller as the foundation view controller, so it ought to look considerably like this:
import UIKit
@UIApplicationMain
class AppDelegate: UIResponder
var window: UIWindow?
extension AppDelegate: UIApplicationDelegate
func software(_ software: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool
self.window = UIWindow(body: UIScreen.predominant.bounds)
self.window?.rootViewController = MainModule().buildDefault()
self.window?.makeKeyAndVisible()
return true
Congratulations, you have created your very first VIPER module! 🎉
UITabBarController & VIPER
I’ve a brilliant easy resolution for utilizing a tab bar controller in a VIPER module. First let’s generate a number of new modules, these are going to be the tabs. I will use the JSONPlaceholder service, so lets say a separate tab for every of those assets: posts, albums, photographs, todos (with the identical module title). Generate all of them, and transfer them into the modules folder.
Now, let’s generate yet another module known as House
. This can implement our tab bar controller view. In order for you you need to use the Principal module for this objective, however I prefer to maintain that for animation functions, to have a neat transition between the loading display and my House module (all of it is determined by your wants).
So the principle logic that we’ll implement is that this: the principle view will notify the presenter in regards to the viewDidAppear occasion, and the presenter will ask the router to show the House module. The House module’s view might be a subclass of a UITabBarController, it’s going to additionally notify it is presenter about viewDidLoad, and the presenter will ask for the correct tabs, by utilizing its router.
Right here is the code, with out the interfaces:
class MainDefaultView: UIViewController
var presenter: MainPresenter?
override func viewDidAppear(_ animated: Bool)
tremendous.viewDidAppear(animated)
self.presenter?.viewDidAppear()
extension MainDefaultPresenter: MainPresenter
func viewDidAppear()
self.router?.showHome()
extension MainDefaultRouter: MainRouter
func showHome()
let viewController = HomeModule().buildDefault()
self.viewController?.current(viewController, animated: true, completion: nil)
extension HomeDefaultView: HomeView
func show(_ viewControllers: [UIViewController])
self.viewControllers = viewControllers
extension HomeDefaultPresenter: HomePresenter
func setupViewControllers()
guard let controllers = self.router?.getViewControllers() else
return
self.view?.show(controllers)
extension HomeDefaultRouter: HomeRouter
func getViewControllers() -> [UIViewController]
return [
PostsModule().buildDefault(),
AlbumsModule().buildDefault(),
PhotosModule().buildDefault(),
TodosModule().buildDefault(),
].map UINavigationController(rootViewController: $0)
class HomeModule
func buildDefault() -> UIViewController
presenter.setupViewControllers()
return view
There may be one extra line contained in the House module builder perform that triggers the presenter to setup correct view controllers. That is simply because the UITabBarController viewDidLoad technique will get known as earlier than the init course of finishes. This behaviour is sort of undocumented however I assume it is an UIKit hack with the intention to keep the view references (or only a easy bug… is anybody from Apple right here?). 😊
Anyway, now you’ve got a correct tab bar contained in the venture built-in as a VIPER module. It is time to get some knowledge from the server and right here comes one other essential lesson: not all the pieces is a VIPER module.
Providers and entities
As you may seen there isn’t any such factor as an Entity inside my modules. I often wrap APIs, CoreData and lots of extra knowledge suppliers as a service. This fashion, all of the associated entities will be abstracted away, so the service will be simply changed (with a mock for instance) and all my interactors can use the service by way of the protocol definition with out realizing the underlying implementation.
One other factor is that I all the time use my promise library if I’ve to cope with async code. The explanation behind it’s fairly easy: it is far more elegant than utilizing callbacks and elective result parts. It’s best to be taught guarantees too. So right here is a few a part of my service implementation across the JSONPlaceholder API:
protocol Api
func posts() -> Promise<[Post]>
func feedback(for submit: Put up) -> Promise<[Comment]>
func albums() -> Promise<[Album]>
func photographs(for album: Album) -> Promise<[Photo]>
func todos() -> Promise<[Todo]>
struct Put up: Codable
let id: Int
let title: String
let physique: String
class JSONPlaceholderService
var baseUrl = URL(string: "https://jsonplaceholder.typicode.com/")!
enum Error: LocalizedError
case invalidStatusCode
case emptyData
non-public func request<T>(path: String) -> Promise<T> the place T: Decodable
let promise = Promise<T>()
let url = baseUrl.appendingPathComponent(path)
print(url)
URLSession.shared.dataTask(with: url) knowledge, response, error in
if let error = error
promise.reject(error)
return
guard let httpResponse = response as? HTTPURLResponse, httpResponse.statusCode == 200 else
promise.reject(Error.invalidStatusCode)
return
guard let knowledge = knowledge else
promise.reject(Error.emptyData)
return
do
let mannequin = strive JSONDecoder().decode(T.self, from: knowledge)
promise.fulfill(mannequin)
catch
promise.reject(error)
.resume()
return promise
extension JSONPlaceholderService: Api
func posts() -> Promise<[Post]>
return self.request(path: "posts")
Often I’ve a mock service implementation subsequent to this one, so I can simply take a look at out all the pieces I would like. How do I change between these providers? Properly, there’s a shared (singleton – do not hate me it is fully nice 🤪) App
class that I take advantage of largely for styling purposes, however I additionally put the dependency injection (DI) associated code there too. This fashion I can cross round correct service objects for the VIPER modules.
class App
static let shared = App()
non-public init()
var apiService: Api
return JSONPlaceholderService()
class PostsModule
func buildDefault() -> UIViewController
let view = PostsDefaultView()
let interactor = PostsDefaultInteractor(apiService: App.shared.apiService)
return view
class PostsDefaultInteractor
weak var presenter: PostsPresenter?
var apiService: Api
init(apiService: Api)
self.apiService = apiService
extension PostsDefaultInteractor: PostsInteractor
func posts() -> Promise<[Post]>
return self.apiService.posts()
You are able to do this in a 100 different methods, however I presently favor this method. This fashion interactors can instantly name the service with some further particulars, like filters, order, type, and so on. Mainly the service is only a excessive idea wrapper across the endpoint, and the interactor is creating the fine-tuned (higher) API for the presenter.
Making guarantees
Implementing the enterprise logic is the duty of the presenter. I all the time use guarantees so a fundamental presenter implementation that solely hundreds some content material asynchronously and shows the outcomes or the error (plus a loading indicator) is only a few traces lengthy. I am all the time attempting to implement the three basic UI stack elements (loading, knowledge, error) by utilizing the identical protocol naming conventions on the view. 😉
On the view aspect I am utilizing my good outdated assortment view logic, which considerably reduces the quantity of code I’ve to put in writing. You may go together with the standard manner, implementing a number of knowledge supply & delegate technique for a desk or assortment view just isn’t a lot code in any case. Right here is my view instance:
extension PostsDefaultPresenter: PostsPresenter
func viewDidLoad()
self.view?.displayLoading()
self.interactor?.posts()
.onSuccess(queue: .predominant) posts in
self.view?.show(posts)
.onFailure(queue: .predominant) error in
self.view?.show(error)
class PostsDefaultView: CollectionViewController
var presenter: PostsPresenter?
init()
tremendous.init(nibName: nil, bundle: nil)
self.title = "Posts"
required init?(coder aDecoder: NSCoder)
fatalError("init(coder:) has not been carried out")
override func viewDidLoad()
tremendous.viewDidLoad()
self.presenter?.viewDidLoad()
extension PostsDefaultView: PostsView
func displayLoading()
print("loading...")
func show(_ posts: [Post])
let grid = Grid(columns: 1, margin: UIEdgeInsets(all: 8))
self.supply = CollectionViewSource(grid: grid, sections: [
CollectionViewSection(items: posts.map PostViewModel($0) )
])
self.collectionView.reloadData()
func show(_ error: Error)
print(error.localizedDescription)
The cell and the ViewModel is outdoors the VIPER module, I are inclined to dedicate an App folder for the customized software particular views, extensions, view fashions, and so on.
class PostCell: CollectionViewCell
@IBOutlet weak var textLabel: UILabel!
class PostViewModel: CollectionViewViewModel<PostCell, Put up>
override func config(cell: PostCell, knowledge: Put up, indexPath: IndexPath, grid: Grid)
cell.textLabel.textual content = knowledge.title
override func dimension(knowledge: Put up, indexPath: IndexPath, grid: Grid, view: UIView) -> CGSize
let width = grid.width(for: view, gadgets: grid.columns)
return CGSize(width: width, peak: 64)
Nothing particular, if you would like to know extra about this assortment view structure, it’s best to learn my different tutorial about mastering collection views.
Module communication
One other essential lesson is to learn to talk between two VIPER modules. Usually I’m going with easy variables – and delegates if I’ve to ship again some type of data to the unique module – that I cross round contained in the construct strategies. I will present you a very easy instance for this too.
class PostsDefaultRouter
weak var presenter: PostsPresenter?
weak var viewController: UIViewController?
extension PostsDefaultRouter: PostsRouter
func showComments(for submit: Put up)
let viewController = PostDetailsModule().buildDefault(with: submit, delegate: self)
self.viewController?.present(viewController, sender: nil)
extension PostsDefaultRouter: PostDetailsModuleDelegate
func toggleBookmark(for submit: Put up)
self.presenter?.toggleBookmark(for: submit)
protocol PostDetailsModuleDelegate: class
func toggleBookmark(for submit: Put up)
class PostDetailsModule
func buildDefault(with submit: Put up, delegate: PostDetailsModuleDelegate? = nil) -> UIViewController
let view = PostDetailsDefaultView()
let interactor = PostDetailsDefaultInteractor(apiService: App.shared.apiService,
bookmarkService: App.shared.bookmarkService)
let presenter = PostDetailsDefaultPresenter(submit: submit)
return view
class PostDetailsDefaultRouter
weak var presenter: PostDetailsPresenter?
weak var viewController: UIViewController?
weak var delegate: PostDetailsModuleDelegate?
extension PostDetailsDefaultRouter: PostDetailsRouter
func toggleBookmark(for submit: Put up)
self.delegate?.toggleBookmark(for: submit)
class PostDetailsDefaultPresenter
var router: PostDetailsRouter?
var interactor: PostDetailsInteractor?
weak var view: PostDetailsView?
let submit: Put up
init(submit: Put up)
self.submit = submit
extension PostDetailsDefaultPresenter: PostDetailsPresenter
func reload()
self.view?.setup(with: self.interactor!.bookmark(for: self.submit))
self.interactor?.feedback(for: self.submit)
.onSuccess(queue: .predominant) feedback in
self.view?.show(feedback)
.onFailure(queue: .predominant) error in
func toggleBookmark()
self.router?.toggleBookmark(for: self.submit)
self.view?.setup(with: self.interactor!.bookmark(for: self.submit))
Within the builder technique I can entry each part of the VIPER module so I can merely cross across the variable to the designated place (similar applies for the delegate parameter). I often set enter variables on the presenter and delegates on the router.
It is often a presenter who wants knowledge from the unique module, and I prefer to retailer the delegate on the router, as a result of if the navigation sample modifications I haven’t got to vary the presenter in any respect. That is only a private desire, however I like the best way it seems to be like in code. It is actually onerous to put in writing down these items in a single article, so I would suggest to obtain my completed sample code from github.
Abstract
As you’ll be able to see I am utilizing numerous design patterns on this VIPER structure tutorial. Some say that there isn’t any silver bullet, however I imagine that I’ve discovered a very wonderful methodology that I can activate my benefit to construct high quality apps in a short while.
Combining Guarantees, MVVM with assortment views on prime of a VIPER construction merely places each single piece into the proper place. Overengineered? Perhaps. For me it is well worth the overhead. What do you consider it? Be at liberty to message me by way of twitter. It’s also possible to subscribe to my month-to-month publication under.