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Swift actors tutorial – a beginner’s guide to thread safe concurrency

learningcode_x1mckf by learningcode_x1mckf
September 14, 2022
in Swift
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Swift actors tutorial – a beginner’s guide to thread safe concurrency
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Thread security & information races


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Introducing – Vapor cheatsheet – The.Swift.Dev.

Earlier than we dive in to Swift actors, let’s have a simplified recap of pc principle first.


An occasion of a pc program is named process. A course of accommodates smaller directions which are going to be executed in some unspecified time in the future in time. These instruction duties might be carried out one after one other in a serial order or concurretly. The working system is utilizing multiple threads to execute duties in parallel, additionally schedules the order of execution with the assistance of a scheduler. 🕣


After a job is being accomplished on a given thread, the CPU can to maneuver ahead with the execution stream. If the brand new job is related to a special thread, the CPU has to carry out a context switch. That is fairly an costly operation, as a result of the state of the outdated thread have to be saved, the brand new one ought to be restored earlier than we are able to carry out our precise job.


Throughout this context switching a bunch of different oprations can occur on totally different threads. Since fashionable CPU architectures have a number of cores, they will deal with a number of threads on the identical time. Issues can occur if the identical useful resource is being modified on the identical time on a number of threads. Let me present you a fast instance that produces an unsafe output. 🙉



var unsafeNumber: Int = 0
DispatchQueue.concurrentPerform(iterations: 100)  i in
    print(Thread.present)
    unsafeNumber = i

print(unsafeNumber)



For those who run the code above a number of occasions, it is attainable to have a special output every time. It’s because the concurrentPerform technique runs the block on totally different threads, some threads have larger priorities than others so the execution order is just not assured. You may see this for your self, by printing the present thread in every block. A few of the quantity adjustments occur on the principle thread, however others occur on a background thread. 🧵


The essential thread is a particular one, all of the person interface associated updates ought to occur on this one. In case you are attempting to replace a view from a background thread in an iOS utility you will may get an warning / error or perhaps a crash. In case you are blocking the principle thread with an extended working utility your whole UI can change into unresponsive, that is why it’s good to have a number of threads, so you’ll be able to transfer your computation-heavy operations into background threads.

It is a quite common strategy to work with a number of threads, however this will result in undesirable information races, information corruption or crashes because of reminiscence points. Sadly a lot of the Swift information varieties usually are not thread protected by default, so if you wish to obtain thread-safety you often needed to work with serial queues or locks to ensure the mutual exclusivity of a given variable.

var threads: [Int: String] = [:]
DispatchQueue.concurrentPerform(iterations: 100)  i in
    threads[i] = "(Thread.present)"

print(threads)


The snippet above will crash for certain, since we’re attempting to switch the identical dictionary from a number of threads. That is referred to as a data-race. You may detect these type of points by enabling the Thread Sanitizer underneath the Scheme > Run > Diagnostics tab in Xcode. 🔨


Now that we all know what’s a knowledge race, let’s repair that through the use of a daily Grand Central Dispatch primarily based strategy. We will create a brand new serial dispatch queue to stop concurrent writes, this may syncronize all of the write operations, however in fact it has a hidden value of switching the context each time we replace the dictionary.


var threads: [Int: String] = [:]
let lockQueue = DispatchQueue(label: "my.serial.lock.queue")
DispatchQueue.concurrentPerform(iterations: 100)  i in
    lockQueue.sync 
        threads[i] = "(Thread.present)"
    

print(threads)


This synchronization method is a fairly standard answer, we may create a generic class that hides the inner personal storage and the lock queue, so we are able to have a pleasant public interface that you should utilize safely with out coping with the inner safety mechanism. For the sake of simplicity we’re not going to introduce generics this time, however I will present you a easy AtomicStorage implementation that makes use of a serial queue as a lock system. 🔒


import Basis
import Dispatch

class AtomicStorage 

    personal let lockQueue = DispatchQueue(label: "my.serial.lock.queue")
    personal var storage: [Int: String]
    
    init() 
        self.storage = [:]
    
        
    func get(_ key: Int) -> String? 
        lockQueue.sync 
            storage[key]
        
    
    
    func set(_ key: Int, worth: String) 
        lockQueue.sync 
            storage[key] = worth
        
    

    var allValues: [Int: String] 
        lockQueue.sync 
            storage
        
    


let storage = AtomicStorage()
DispatchQueue.concurrentPerform(iterations: 100)  i in
    storage.set(i, worth: "(Thread.present)")

print(storage.allValues)


Since each learn and write operations are sync, this code might be fairly gradual for the reason that whole queue has to attend for each the learn and write operations. Let’s repair this actual fast by altering the serial queue to a concurrent one, and marking the write operate with a barrier flag. This fashion customers can learn a lot sooner (concurrently), however writes will probably be nonetheless synchronized by way of these barrier factors.


import Basis
import Dispatch

class AtomicStorage 

    personal let lockQueue = DispatchQueue(label: "my.concurrent.lock.queue", attributes: .concurrent)
    personal var storage: [Int: String]
    
    init() 
        self.storage = [:]
    
        
    func get(_ key: Int) -> String? 
        lockQueue.sync 
            storage[key]
        
    
    
    func set(_ key: Int, worth: String) 
        lockQueue.async(flags: .barrier)  [unowned self] in
            storage[key] = worth
        
    

    var allValues: [Int: String] 
        lockQueue.sync 
            storage
        
    


let storage = AtomicStorage()
DispatchQueue.concurrentPerform(iterations: 100)  i in
    storage.set(i, worth: "(Thread.present)")

print(storage.allValues)


In fact we may velocity up the mechanism with dispatch boundaries, alternatively we may use an os_unfair_lock, NSLock or a dispatch semaphore to create similiar thread-safe atomic objects.


One essential takeaway is that even when we try to pick the very best obtainable choice through the use of sync we’ll all the time block the calling thread too. Which means that nothing else can run on the thread that calls synchronized capabilities from this class till the inner closure completes. Since we’re synchronously ready for the thread to return we won’t make the most of the CPU for different work. ⏳



We are able to say that there are various issues with this strategy:

  • Context switches are costly operations
  • Spawning a number of threads can result in thread explosions
  • You may (unintentionally) block threads and stop futher code execution
  • You may create a deadlock if a number of duties are ready for one another
  • Coping with (completion) blocks and reminiscence references are error susceptible
  • It is very easy to overlook to name the right synchronization block

That is various code simply to offer thread-safe atomic entry to a property. Although we’re utilizing a concurrent queue with boundaries (locks have issues too), the CPU wants to change context each time we’re calling these capabilities from a special thread. Because of the synchronous nature we’re blocking threads, so this code is just not probably the most environment friendly.

Happily Swift 5.5 presents a protected, fashionable and total significantly better various. 🥳

Introducing Swift actors


Now let’s refactor this code utilizing the new Actor type launched in Swift 5.5. Actors can shield inside state by way of information isolation making certain that solely a single thread can have entry to the underlying information construction at a given time. Lengthy story brief, every part inside an actor will probably be thread-safe by default. First I will present you the code, then we’ll speak about it. 😅


import Basis

actor AtomicStorage 

    personal var storage: [Int: String]
    
    init() 
        self.storage = [:]
    
        
    func get(_ key: Int) -> String? 
        storage[key]
    
    
    func set(_ key: Int, worth: String) 
        storage[key] = worth
    

    var allValues: [Int: String] 
        storage
    


Job 
    let storage = AtomicStorage()
    await withTaskGroup(of: Void.self)  group in
        for i in 0..<100 
            group.async 
                await storage.set(i, worth: "(Thread.present)")
            
        
    
    print(await storage.allValues)


To start with, actors are reference varieties, identical to courses. They will have strategies, properties, they will implement protocols, however they do not help inheritance.

Since actors are intently realted to the newly launched async/await concurrency APIs in Swift you ought to be conversant in that idea too if you wish to perceive how they work.


The very first massive distinction is that we need not present a lock mechanism anymore so as to present learn or write entry to our personal storage property. Which means that we are able to safely entry actor properties inside the actor utilizing a synchronous method. Members are remoted by default, so there’s a assure (by the compiler) that we are able to solely entry them utilizing the identical context.



What is going on on with the brand new Job API and all of the await key phrases? 🤔

Nicely, the Dispatch.concurrentPerform name is a part of a parallelism API and Swift 5.5 launched concurrency as a substitute of parallelism, we have now to maneuver away from common queues and use structured concurrency to carry out duties in parallel. Additionally the concurrentPerform operate is just not an asynchronous operation, it will block the caller thread till all of the work is completed inside the block.


Working with async/await signifies that the CPU can work on a special job when awaits for a given operation. Each await name is a potentional suspension point, the place the operate can provide up the thread and the CPU can carry out different duties till the awaited operate resumes & returns with the required worth. The new Swift concurrency APIs are constructed on prime a cooperative thread pool, the place every CPU core has simply the correct amount of threads and the suspension & continuation occurs “nearly” with the assistance of the language runtime. That is way more environment friendly than precise context switching, and in addition signifies that while you work together with async capabilities and await for a operate the CPU can work on different duties as a substitute of blocking the thread on the decision facet.


So again to the instance code, since actors have to guard their inside states, they solely permits us to entry members asynchronously while you reference from async capabilities or outdoors the actor. That is similar to the case after we had to make use of the lockQueue.sync to guard our learn / write capabilities, however as a substitute of giving the power to the system to perfrom different duties on the thread, we have solely blocked it with the sync name. Now with await we can provide up the thread and permit others to carry out operations utilizing it and when the time comes the operate can resume.



Inside the duty group we are able to carry out our duties asynchronously, however since we’re accessing the actor operate (from an async context / outdoors the actor) we have now to make use of the await key phrase earlier than the set name, even when the operate is just not marked with the async key phrase.


The system is aware of that we’re referencing the actor’s property utilizing a special context and we have now to carry out this operation all the time remoted to eradicate information races. By changing the operate to an async name we give the system an opportunity to carry out the operation on the actor’s executor. Afterward we’ll be capable to outline custom executors for our actors, however this characteristic is just not obtainable but.


At the moment there’s a world executor implementation (related to every actor) that enqueues the duties and runs them one-by-one, if a job is just not working (no competition) it will be scheduled for execution (primarily based on the precedence) in any other case (if the duty is already working / underneath competition) the system will simply pick-up the message with out blocking.


The humorous factor is that this doesn’t obligatory signifies that the very same thread… 😅


import Basis

extension Thread 
    var quantity: String 
        "(worth(forKeyPath: "personal.seqNum")!)"
    


actor AtomicStorage 

    personal var storage: [Int: String]
    
    init() 
        print("init actor thread: (Thread.present.quantity)")
        self.storage = [:]
    
        
    func get(_ key: Int) -> String? 
        storage[key]
    
    
    func set(_ key: Int, worth: String) 
        storage[key] = worth + ", actor thread: (Thread.present.quantity)"
    

    var allValues: [Int: String] 
        print("allValues actor thread: (Thread.present.quantity)")
        return storage
    



Job 
    let storage = AtomicStorage()
    await withTaskGroup(of: Void.self)  group in
        for i in 0..<100 
            group.async 
                await storage.set(i, worth: "caller thread: (Thread.present.quantity)")
            
        
        
    for (ok, v) in await storage.allValues 
        print(ok, v)
    


Multi-threading is tough, anyway identical factor applies to the storage.allValues assertion. Since we’re accessing this member from outdoors the actor, we have now to await till the “synchronization occurs”, however with the await key phrase we can provide up the present thread, wait till the actor returns again the underlying storage object utilizing the related thread, and voilá we are able to proceed simply the place we left off work. In fact you’ll be able to create async capabilities inside actors, while you name these strategies you will all the time have to make use of await, regardless of in case you are calling them from the actor or outdoors.


There’s nonetheless lots to cowl, however I do not need to bloat this text with extra superior particulars. I do know I am simply scratching the floor and we may speak about nonisolated capabilities, actor reentrancy, world actors and lots of extra. I will undoubtedly create extra articles about actors in Swift and canopy these matters within the close to future, I promise. Swift 5.5 goes to be an ideal launch. 👍


Hopefully this tutorial will aid you to start out working with actors in Swift. I am nonetheless studying lots in regards to the new concurrency APIs and nothing is written in stone but, the core group remains to be altering names and APIs, there are some proposals on the Swift evolution dasbhoard that also must be reviewed, however I believe the Swift group did a tremendous job. Thanks everybody. 🙏

Honeslty actors looks like magic and I already love them. 😍




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